> For the complete documentation index, see [llms.txt](https://outlaw-troopers.gitbook.io/outlaw-troopers-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://outlaw-troopers.gitbook.io/outlaw-troopers-whitepaper/main-game-features-and-systems/ladder-system-leaderboards.md).

# Ladder System (Leaderboards)

Ladders/seasons will last roughly one month, but the exact start/end times will vary from season to season. &#x20;

When a ladder ends, rewards are given out based on the player's performance from Encounters and missions.  The more you play the higher you will likely be on the leaderboard.&#x20;

After rewards are given, all players' progressions/levels, gears, ships, and upgrades are wiped. Players will of course retain all of their NFTs.&#x20;

A new ladder will start shortly after the previous ladder ends. Every player restarts at level 1 and with an empty inventory, except for all NFT items. 1000 credits will be given at the start of each season (enough for 1 virtual ship).

Ladder prizes may include (but are not limited to): Trooper NFTs of all rarities, NFT gears, FGL tokens, and blend tickets.  Amount of prizes will vary every month and will scale based on two criteria: 1 - total number of active players and 2 - total amount of FGL spent in-game.  All NFT prizes are newly minted which adds to the circulating supply.
